Merge FBX File to FBX for Free
ConvUtils has got you covered.
How to Merge FBX Files
Upload your FBX File
Click the "Upload your FBX File" button and select the FBX files you want to combine.Select your Option
Set the layout and other options, and click the "Merge" button to merge your FBX files.Download your merged file
Once completed, click the "Download" button to save the merged FBX file to your personal computer.FAQ
How can I merge my FBX Files?
First, click the "Upload your File" button and select the FBX file you want to merge. Set the layout and other options, and click the "Merge" button to merge your FBX files. After the conversion is complete, you can download your merged FBX file.How long does it take to merge my FBX Files?
We strive to merge your FBX files as quickly as possible, typically within 5 seconds. However, larger files or multiple FBXs may take longer, so we appreciate your patience.Is it safe to merge my FBX files using 3dpea.com?
Of course! We will not store the files you upload, and the download link will expire when the current webpage is refreshed or the current browser application is closed.Can I merge my FBX files on Windows, Linux, Android, iOS, or Mac OS?
Yes. 3DPEA FBX merge tool can run online on any system with modern internet, without the need to download or install any professional software.Other FBX Convertsion Tools
You can also convert FBX file into many other file formats. Please see the complete list below.
Latest articles
From FBX to FBX file format
The FBX format of AutoDesk was originally developed by Kaydara in the 1990s for storing 2D or 3D content with motion data. Over the years, due to its 3D animation capabilities, it has evolved into a widely used format for 3D modeling applications such as Blender, 3D Studio Max, and others.
This format is used to contain 3D models, including vertices, faces, and other 3D geometric graphics, as well as animation data. The format is proprietary, but there is a publicly available API for development purposes. The file content can be either text or binary, and the Blender Foundation has worked to document the format.
The FBX format of AutoDesk was originally developed by Kaydara in the 1990s for storing 2D or 3D content with motion data. Over the years, due to its 3D animation capabilities, it has evolved into a widely used format for 3D modeling applications such as Blender, 3D Studio Max, and others.
This format is used to contain 3D models, including vertices, faces, and other 3D geometric graphics, as well as animation data. The format is proprietary, but there is a publicly available API for development purposes. The file content can be either text or binary, and the Blender Foundation has worked to document the format.