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Model Data version 2 (MD2) is a 3D model file format used in Quake 2 games to load and render 3D models in games. It was developed by id Software and is part of the Quake 2 engine. The MD2 file contains information such as the geometry of a 3D object, texture mapping coordinates, and all the frame data that needs to be animated. This format is designed to be very compact so that large amounts of animation data can be stored and loaded and rendered quickly at runtime. Although MD2 is outdated, it has important implications for the history of games and the development of Computer Graphics. In addition to Quake 2, several other games have used this format.
The 3MF file is a modern 3D file format designed specifically for 3D printable models (additive manufacturing). It aims to be the successor to the popular traditional STL format (also a common format in 3D printing) to overcome its limitations.
The 3MF file format is based on XML and is compressed using standard Zip file compression to generate small, easy-to-transfer files. The format supports 3D meshes as well as all related materials and textures contained in the Zip file.