Free online File conversion
How to convert your HEIC to GLTF online?
FQA
TRY MORE
Latest articles
HEIC (full name: High Efficiency Image Format) is an efficient image file format, also known as HEIF (High Efficiency Image File Format). It was developed by the MPEG organization (Moving Picture Experts Group) and adopted by Apple as its default photo format for iOS 11 and later. HEIC has a smaller file size and higher image quality than traditional JPEG formats. This is because HEIC uses advanced compression algorithms such as HEVC (High Efficiency Video Coding) to reduce the size of image files while retaining more image detail and color information. In addition to smaller file sizes and higher image quality, HEIC supports other features such as transparency, depth images, and dynamic range images. This makes it more flexible and versatile in editing and sharing images. Although HEIC has become one of the mainstream image formats, not all devices and operating systems are able to process, display or edit HEIC files correctly. If you need to view or edit HEIC images on a device that does not support HEIC, you can convert them to other formats such as JPEG or PNG.
glTF (GL Transmission Format) is a 3D file format that stores 3D model information in JSON format. The use of JSON minimizes the size of 3D assets and the runtime processing required to decompress and use these assets. It is used by applications for efficient transmission and loading of 3D scenes and models. glTF was developed by the Khronos Group 3D Format Working Group and is also described by its creators as the JPEG of 3D.
The glTF file format defines a scalable, universal publishing format for 3D content tools and services, simplifying the creative workflow and enabling interoperable use of content across industries. The purpose of creating the glTF file format is to define a scalable, universal publishing format for 3D content tools and services, simplifying the creative workflow and enabling interoperable use of content across industries. It minimizes the runtime processing required by applications using WebGL and other APIs.