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VTP stands for Virtual Terrain Project and is an open source terrain rendering, computing and storage system. It provides a complete set of tools and libraries for creating, editing, rendering and analyzing Digital Terrain Models (DTMs) and related geographic information data.
The file format of VTP adopts XML and binary forms. It can store various types of geographic information data such as elevation data, texture data, vector data, etc. It supports multi-layer representation of terrain, that is, each layer contains a specific type of data.
In addition to file formats, VTP also provides a series of visualization tools, such as OpenGL-based 3D rendering engines, DEM/DTM analysis tools, map editors, etc., to facilitate users to visualize terrain and Data Analysis operations.
GLB is a binary file format representation of 3D models saved in GL Transfer Format (glTF). Information about 3D models such as node hierarchy, cameras, materials, animations, and meshes in binary format. This binary format stores glTF assets (JSON, .bin, and images) in binary blobs. It also avoids the problem of increased file size that occurs in the case of glTF. The GLB file format brings compact file size, fast loading, full 3D scene representation, and extensibility for further development. The format uses model/gltf-binary as the MIME type.