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The STL file format is a file format used to describe three-dimensional objects. It consists of a series of triangular faces, each face composed of three vertices and a normal vector. It is commonly used in 3D printing and computer-aided design (CAD) software, where three-dimensional models can be exported as STL files for further processing and manufacturing. The STL file format is simple and easy to use, making it widely used in various fields.
The FBX format of AutoDesk was originally developed by Kaydara in the 1990s for storing 2D or 3D content with motion data. Over the years, due to its 3D animation capabilities, it has evolved into a widely used format for 3D modeling applications such as Blender, 3D Studio Max, and others.
This format is used to contain 3D models, including vertices, faces, and other 3D geometric graphics, as well as animation data. The format is proprietary, but there is a publicly available API for development purposes. The file content can be either text or binary, and the Blender Foundation has worked to document the format.