Convert FBX to GLB 1.0 Online For Free
ConvUtils has got you covered.

How to convert your FBX to GLB 1.0 online?
Upload your FBX file
Click the "Upload a File" button and select the FBX file you want to upload.Download your GLB 1.0 file
After the conversion is complete, click the "Download" button to save the GLB 1.0 file to your personal computer.Frequently Asked Questions about Converting FBX to GLB 1.0
How to convert FBX to GLB 1.0 file?
First, click the "Upload a File" button and select the FBX file you want to convert. Set the relevant properties and select GLB 1.0 as the target format, then click the "Convert" button. After the conversion is complete, you can download your GLB 1.0 file.How long does it take to convert my FBX to GLB 1.0 file?
Converting from FBX format to GLB 1.0 format usually takes about 5 seconds. However, for more complex files, it may take more time. Please be patient.How accurate is the conversion from FBX to GLB 1.0?
We strive to create the most accurate 3D converter. Development work is ongoing, with new features being released every week to meet the needs of users.Is it safe to convert my FBX to GLB 1.0 on 3dpea.com?
Of course! We will not store the files you upload, and the download link will expire when the current webpage is refreshed or the current browser application is closed.Can I convert FBX to GLB 1.0 on Linux, Android, iOS, or Mac OS?
Yes. 3DPEA file converter can run online on any system with modern internet, without the need to download or install any professional software.Other FBX Convertsion Tools
You can also convert FBX file into many other file formats. Please see the complete list below.
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From FBX to GLB 1.0 file format
The FBX format of AutoDesk was originally developed by Kaydara in the 1990s for storing 2D or 3D content with motion data. Over the years, due to its 3D animation capabilities, it has evolved into a widely used format for 3D modeling applications such as Blender, 3D Studio Max, and others.
This format is used to contain 3D models, including vertices, faces, and other 3D geometric graphics, as well as animation data. The format is proprietary, but there is a publicly available API for development purposes. The file content can be either text or binary, and the Blender Foundation has worked to document the format.
GLB is a binary file format representation of 3D models saved in GL Transfer Format (glTF). Information about 3D models such as node hierarchy, cameras, materials, animations, and meshes in binary format. This binary format stores glTF assets (JSON, .bin, and images) in binary blobs. It also avoids the problem of increased file size that occurs in the case of glTF. The GLB file format brings compact file size, fast loading, full 3D scene representation, and extensibility for further development. The format uses model/gltf-binary as the MIME type.