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Model Data version 2 (MD2) is a 3D model file format used in Quake 2 games to load and render 3D models in games. It was developed by id Software and is part of the Quake 2 engine. The MD2 file contains information such as the geometry of a 3D object, texture mapping coordinates, and all the frame data that needs to be animated. This format is designed to be very compact so that large amounts of animation data can be stored and loaded and rendered quickly at runtime. Although MD2 is outdated, it has important implications for the history of games and the development of Computer Graphics. In addition to Quake 2, several other games have used this format.
The AMF or Additive Manufacturing File Format is an open standard 3D file format primarily used for additive manufacturing processes such as 3D printing. The initial version of this file was released in 2011, and the format is still being developed today.
As a 3D file format, it uses XML-based content to describe one or more 3D objects, which are broken down into solid volumes defined by vertices and triangles. The format supports color and texture materials.